GeForce RTX 2080 better than GPU for PS5 and Xbox Series X

The boss of Nvidia said during the GTC that his latest graphics chipset, the GeForce RTX 2080, had nothing to envy to the components that would be integrated into future home consoles, the PlayStation 5 from Sony and Xbox Series X from Microsoft . A snub against AMD which should equip the two consoles.

the GeForce RTX 2080

You will find in the Anglo-Saxon and French-speaking press many portraits of AMD. The founder has managed a spectacular recovery in his activity in recent years. Two strategic axes are particularly mentioned. First, high-quality graphics chipsets for PCs. Then, the excellent commercial relations maintained by the founder with the manufacturers of game consoles, in particular Microsoft and Sony which entrusted to him the production of the graphic chipset of PlayStation 4 and Xbox One.

A confidence that would have been renewed for the PlayStation 5 and Xbox Series X according to the unofficial information and the few details released by Microsoft Sony. The Xbox Series X (Anaconda or Lockhart) would be powered by two custom GPUs, while the PlayStation 5 should be equipped with a 3rd generation Ryzen octo-core. According to different estimates, the two consoles reach more or less 10 teraflops (a little more for Anaconda, a little less for the PS5).

Not as good as a one year old card
But what are these two consoles worth vis-à-vis gaming PCs? It’s not so good, according to the boss of Nvidia who widely disparaged the future consoles in a speech that the founder published on YouTube (video you can find at the end of this article). At the 2019 GTC (Game Technology Conference), Jensen Huang explained that his latest graphics chipset, the GeForce RTX 2080, is much more powerful than future consoles.

And, in absolute terms, it's true: this graphics processor has a power of 14.2 teraflops. And paradoxically, the RTX 2080 dates from 2018, while the consoles will not be released until 2020. That is two years apart. Only, the comparison is biased. First, the construction of a console is slower than that of PC components, explaining this time difference. Then, the console is a dedicated system, optimized and based on a lighter OS than Windows.

In fact, we think that this comparison was not really intended to compare the quality of graphics chipsets in the PC and consoles, but rather to thumb their noses at AMD which animates the two consoles. Recall that Nvidia animates for its part the Nintendo Switch. But the boss of Nvidia obviously does not mention it.

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